Orc

Orcs are primitive and barbaric fiends that glorify strength and courage.

Orcs are large, muscular beings with thick skin that is generally green in hue. They tend to have larger than usual teeth or just big tusk. They normally display various war paint and battle scars to exhibit their combat experience.

Orcs are usually incredibly physically superior to their counterparts. They can take tremendous amounts of damage for a period of time and excel in harsh environments due to their damage resistance. Although Orcs pride themselves on the battlefield, their lack of intellect unlocks a weakness in magic. They lack the natural gift of magical arts like some of the other races, but with dedication they can try to bridge this gap.

Orcs are very superstitious and worship Lilasia and Asana vehemently, especially before festivals or war in which all the tribes come together to pray in the shrine before the event. Orcs live among the bones and flesh of the dead and believe that life is the reward of death, and where there is life, there must too be death. They firmly believe that the weak will cease to exist while the strong continue to thrive, for the betterment of the horde.

An Orc will tend to rely on their Horde for vital protection and sustenance. The horde usually has one leader called the Chieftain that makes decisions on behalf of the tribe. This reduces the time for consultation so decisions are made quicker but may not be the most effective. In some cases, the horde has elders which advise the Chieftain of any obligations, or suggestions for ensuring the survival of their people.

Orcs have special resistance to damage which helps them survive but they don't live as long naturally as the other races, which means if they cannot rely on their offspring to carry on their influence, the race may be in jeopardy.

Stats:
Orc:

Health: 40

Life Expectancy: 35

Magicka: 0